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Comparison of E-Learning, M-Learning and Game-based Learning in Programming Education - A Gendered Analysis.
Sohail Iqbal Malik
Mostafa Al-Emran
Roy Mathew
Ragad M. Tawafak
Ghaliya Musallam Alfarsi
Published in:
iJET (2020)
Keyphrases
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m learning
e learning
mobile learning
game based learning
learning environment
learning experience
higher education
distance education
video games
programming education
mobile devices
virtual world
learning systems
databases
learning technologies
learning content
technology enhanced learning