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Direct Multifield Volume Ray Casting of Fiber Surfaces.
Kui Wu
Aaron Knoll
Benjamin J. Isaac
Hamish A. Carr
Valerio Pascucci
Published in:
IEEE Trans. Vis. Comput. Graph. (2017)
Keyphrases
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ray casting
volume rendering
implicit surfaces
volume data
volume visualization
gpu implementation
direct volume rendering
graphics hardware
parallel architectures
ray tracing
three dimensional
optimization process
surface reconstruction
ct data
surface model
range data
computer vision
real time