Login / Signup
Iterative Best Response for Multi-Body Asset-Guarding Games.
Emmanuel Sin
Murat Arcak
Douglas Philbrick
Peter J. Seiler
Published in:
CoRR (2020)
Keyphrases
</>
multibody
motion segmentation
motion tracking
multiple view geometry
geometric properties
motion model
rigid objects
structure from motion
point correspondences
dynamic scenes
articulated objects
image sequences
reinforcement learning
object recognition
body parts
feature tracking