Virtual Reality System to Experience Grasp of Others' Hands with a Different Range of Motion.
Natsuki MiyataAkihide SugaTakuya NakatsukaReiko TakahashiYusuke MaedaPublished in: HCI (11) (2023)
Keyphrases
- virtual reality
- computer animation
- virtual environment
- computer graphics
- virtual world
- augmented reality
- image sequences
- virtual museum
- camera motion
- motion capture
- three dimensional
- interactive virtual
- photorealistic
- optical flow
- virtual humans
- motion tracking
- computer interface
- collaborative virtual environments
- virtual laboratory
- humanoid robot
- virtual reality technology
- multi sensory
- moving objects
- virtual reality environments