Mixed Reality-based Exergames for Upper Limb Robotic Rehabilitation.
Nadia Vanessa Garcia-HernandezStefano BuccelliMatteo LaffranchiLorenzo De MichieliPublished in: HRI (Companion) (2023)
Keyphrases
- mixed reality
- augmented reality
- computer generated imagery
- robotic systems
- intelligent environments
- virtual world
- mobile robot
- digital museum
- motor learning
- virtual reality
- distance learning
- real time
- real environment
- reinforcement learning
- machine learning
- action recognition
- ambient intelligence
- vision system
- activity recognition
- computational intelligence
- software engineering
- digital libraries
- artificial intelligence