Do You Feel Like Passing Through Walls?: Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments.
Nami OgawaTakuji NarumiHideaki KuzuokaMichitaka HirosePublished in: CHI (2020)
Keyphrases
- virtual environment
- virtual world
- virtual reality
- virtual agents
- multi user
- physical environment
- computer graphics
- collision detection
- role play
- appearance model
- serious games
- virtual learning environments
- virtual characters
- real world
- mixed reality
- interaction model
- virtual objects
- virtual humans
- high fidelity
- real environment
- human behavior
- social interaction
- virtual space
- learning strategies
- online learning