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Effects of Handling Real Objects and Avatar Fidelity On Cognitive Task Performance in Virtual Environments.
Benjamin Lok
Samir Naik
Mary C. Whitton
Frederick P. Brooks Jr.
Published in:
VR (2003)
Keyphrases
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virtual environment
real objects
virtual world
virtual reality
virtual objects
augmented reality
virtual humans
d objects
range images
computer graphics
real environment
light source
d mesh
serious games
virtual space
virtual characters
multi view
cognitive architecture
synthetic characters