Multi-View Visibility Orderings for Real-Time Point-Sampled Rendering.
Sergey ParilovWolfgang StürzlingerPublished in: CGVR (2006)
Keyphrases
- multi view
- real time
- stereo video
- single view
- free viewpoint
- multiple views
- high fidelity
- depth map
- d objects
- view dependent
- camera calibration
- three dimensional
- multiple cameras
- semi supervised
- dynamic scenes
- bundle adjustment
- high quality
- multi view reconstruction
- multi view clustering
- image based rendering
- visual hull
- surface reconstruction
- range images
- computer graphics
- image synthesis
- view synthesis
- multiple viewpoints
- multi view images
- real time rendering
- vision system
- light field
- multi view stereo
- depth image based rendering
- image sequences
- multi view face detection
- computer vision