PlayAnywhere: a compact interactive tabletop projection-vision system.
Andrew D. WilsonPublished in: UIST (2005)
Keyphrases
- vision system
- multi touch
- machine vision
- computer vision systems
- computer vision
- tangible user interface
- stereo camera
- stereo vision
- automatic inspection
- visual servoing
- scene understanding
- real time
- robotic systems
- computer graphics
- machine vision systems
- virtual reality
- robot soccer
- visual scene
- position and orientation
- active stereo
- artificial vision
- visual attention
- omnidirectional cameras
- world model
- visual input
- end effector
- cognitive vision
- point correspondences
- biological vision systems