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Lempel: Developing the pattern recognition skill in computational thinking through an online educational game.
Ekaitz Polledo
Pablo Garaizar
Mariluz Guenaga
Published in:
LASI-SPAIN (2021)
Keyphrases
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educational games
game design
computational thinking
pattern recognition
online game
video games
learning tools
online learning
computer games
serious games
game based learning
game play
foreign language
student modeling
case study
learning objectives