Augmented Reality Eyeglasses for Promoting Home-Based Rehabilitation for Children with Cerebral Palsy.
Christopher MunroeYuanliang MengHolly A. YancoMomotaz BegumPublished in: HRI (2016)
Keyphrases
- augmented reality
- ambient assisted living
- input device
- virtual reality
- human computer interaction
- tangible user interface
- mixed reality
- virtual objects
- human brain
- real scenes
- real environment
- markerless
- promising experimental results demonstrate
- three dimensional
- ambient intelligence
- smart home
- educational games
- gaze tracking
- learning games
- camera tracking
- head mounted display
- face images
- user interface
- computer games
- blood flow
- computer generated imagery