Preliminary study of the usability of the INGAME game for social inclusion and civic participation.
Alicia García HolgadoFrancisco José García-PeñalvoAndrea Vázquez-IngelmoPeter FrühmannMaria KyriakidouDaina GudonieneMaria PatsarikaAfxentis AfxentiouPublished in: Interacción (2022)
Keyphrases
- preliminary study
- online communities
- social networks
- game theory
- open source software development
- social practices
- computer games
- e government
- social media
- socio technical
- social interaction
- virtual world
- video games
- social networking
- virtual communities
- social activities
- game play
- discussion board
- online game
- game playing
- nash equilibria
- social context
- educational games
- user participation
- social skills
- government agencies
- game development
- content analysis
- usability problems
- user experience
- skill development
- human computer interaction
- information systems