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Generating Personas for Games with Multimodal Adversarial Imitation Learning.

William AhlbergAlessandro SestiniKonrad TollmarLinus Gisslén
Published in: CoRR (2023)
Keyphrases
  • imitation learning
  • robotic systems
  • reinforcement learning
  • humanoid robot
  • multi modal
  • first order logic
  • maximum margin
  • real time
  • multi agent
  • semi supervised
  • pattern classification
  • evaluation function