How Capturing Camera Trajectory Distortion Affects User Experience on Looking Glass 3D Display.
Tomas ChlubnaTomás MiletPavel ZemcíkPublished in: Multim. Tools Appl. (2024)
Keyphrases
- user experience
- real time
- projector camera
- intrinsic parameters
- wide angle lenses
- lens distortion
- radially symmetric
- radial distortion
- user studies
- user behavior
- camera calibration
- end users
- rectified images
- field of view
- user interface
- camera motion
- user interaction
- computer screen
- mobile applications
- live video
- focal length
- video camera
- distorted images
- vision system
- emerging technologies
- multi camera
- camera parameters
- multiple cameras
- structure from motion
- mobile services
- ccd camera
- omnidirectional images
- liquid crystal
- scene structure
- user engagement