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Estimating 3-D Point-of-Regard in a Real Environment Using a Head-Mounted Eye-Tracking System.
Kentaro Takemura
Kenji Takahashi
Jun Takamatsu
Tsukasa Ogasawara
Published in:
IEEE Trans. Hum. Mach. Syst. (2014)
Keyphrases
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head mounted
augmented reality
real environment
eye tracker
eye tracking
human computer interaction
virtual reality
eye movements
gaze estimation
real time
gaze tracking
head motion
head movements
real scenes
vision system
user interface
peripheral vision
visual search
eye gaze
dynamic environments
high quality