Play type recognition in real-world football video.
Sheng ChenZhongyuan FengQingkai LuBehrooz MahasseniTrevor FiezAlan FernSinisa TodorovicPublished in: WACV (2014)
Keyphrases
- american football
- real world
- video data
- recognition rate
- video sequences
- recognition accuracy
- human activities
- object recognition
- video frames
- synthetic data
- team formation
- video analysis
- pattern recognition
- data sets
- automatic recognition
- wide range
- multi agent
- visual recognition
- case study
- multiple types
- sports video
- video content
- handwritten characters
- multimedia data
- video streams
- activity detection
- video images
- static images
- data mining
- recognition process
- gait recognition
- real time
- video database
- recognition algorithm
- video clips
- feature extraction
- key frames
- multimedia
- character recognition
- video processing
- video retrieval
- video surveillance
- soccer video
- real time video
- spatial and temporal
- space time