Designing for Depth Perceptions in Augmented Reality.
Catherine DiazMichael E. WalkerDanielle Albers SzafirDaniel SzafirPublished in: ISMAR (2017)
Keyphrases
- augmented reality
- tangible interaction
- real scenes
- virtual objects
- markerless
- mixed reality
- virtual reality
- human computer interaction
- depth information
- real environment
- promising experimental results demonstrate
- head mounted display
- depth map
- mobile augmented reality
- computer generated images
- computer vision
- real objects
- virtual environment