Login / Signup
Beam Casting Implicit Surfaces on the GPU with Interval Arithmetic.
Francisco Ganacim
Luiz Henrique de Figueiredo
Diego Nehab
Published in:
SIBGRAPI (2011)
Keyphrases
</>
interval arithmetic
implicit surfaces
point cloud
optimization process
ray casting
surface reconstruction
range images
radial basis function
volume data
surface model
real time
three dimensional
constraint propagation
visual hull