Adaptive Gamification in Education: A Literature Review of Current Trends and Developments.
Stuart HallifaxAudrey SernaJean-Charles MartyÉlise LavouéPublished in: EC-TEL (2019)
Keyphrases
- literature review
- current trends
- health sciences
- higher education institutions
- artificial intelligence
- future directions
- case study
- fuzzy theory
- serious games
- information systems development
- current issues
- teaching methods
- data sets
- distance learning
- public libraries
- design science
- educational technology
- e learning
- information and communication technologies
- higher education
- advanced technologies
- user experience
- mobile learning
- software development