Anchor Placement In Indoor Object Tracking Systems For Virtual Reality Simulations.
Marco GribaudoPietro PiazzollaMauro IaconoPublished in: ECMS (2018)
Keyphrases
- virtual reality
- object tracking
- virtual environment
- video surveillance systems
- particle filter
- computer graphics
- mean shift
- video surveillance
- image sequences
- computer vision
- virtual world
- virtual humans
- virtual reality technology
- multiple object tracking
- virtual reality environments
- multi camera
- photorealistic
- visual tracking
- appearance model
- moving objects
- video sequences
- interactive virtual
- three dimensional
- robust object tracking
- virtual museum
- tangible user interface
- appearance modeling
- sparse representation
- particle filtering
- dynamic programming
- pairwise
- multiscale
- learning algorithm
- data mining