Design trade-offs in floating-point unit implementation for embedded and processing-in-memory systems.
Taek-Jun KwonJeff SondeenJeffrey T. DraperPublished in: ISCAS (4) (2005)
Keyphrases
- embedded systems
- trade off
- highly modular
- memory management
- implementation issues
- design methodology
- real time
- knowledge based systems
- design methodologies
- data processing
- design tools
- computational power
- distributed systems
- building blocks
- memory requirements
- information processing
- circuit design
- hardware architecture
- hw sw
- computer systems
- hardware implementation
- floating point
- processing capabilities
- design processes
- operating system
- real time embedded