Towards a novel paradigm for educational games: the augmented learning environment of 'Europe 2045'.
Vít SislerCyril BromRadovan SlavikPublished in: MindTrek (2008)
Keyphrases
- educational games
- learning environment
- game based learning
- interactive learning environments
- video games
- game design
- learning tools
- foreign language
- united states
- children learn
- learning experience
- game play
- e learning
- computer games
- simulation game
- digital games
- teachable agent
- learning systems
- serious games
- student modeling
- learning process
- educational tools
- game development
- online game
- north america
- learning outcomes
- conducted an empirical study
- development processes
- learning algorithm
- thinking skills
- game based learning environment
- key features
- eastern europe