An Adaptive, Competence based, Approach to Serious Games Sequencing in Technology Enhanced Learning.
Luca CuocoAndrea SterbiniMarco TemperiniPublished in: CSEDU (1) (2017)
Keyphrases
- technology enhanced learning
- serious games
- learning processes
- game based learning
- virtual environment
- learning analytics
- technology enhanced
- learning outcomes
- learning scenarios
- learning activities
- game engine
- social network analysis
- social interaction
- game design
- educational games
- grand challenges
- e learning
- video games
- learning resources
- computer games
- educational tools
- learning objects
- learning process
- researchers and practitioners
- knowledge building
- learning environment
- game play
- game development
- intelligent tutoring
- social skills
- learning design
- communication skills
- educational activities
- design principles
- computer supported collaborative learning
- database
- learning styles
- collaborative learning
- case study
- artificial intelligence