Voxel transformation: scalable scene geometry discretization for global illumination.
Bora YalçinerYusuf SahilliogluPublished in: J. Real Time Image Process. (2020)
Keyphrases
- scene geometry
- global illumination
- light transport
- reflectance properties
- ambient occlusion
- single image
- d scene
- computer graphics
- shape recovery
- image based rendering
- real scenes
- d mesh
- lighting conditions
- depth map
- monte carlo
- image space
- scene structure
- structured light
- camera motion
- view synthesis
- spatially varying
- light field
- photorealistic
- three dimensional
- image synthesis
- light source
- shape from shading
- virtual environment
- photometric stereo
- image pairs
- augmented reality
- stereo images
- stereo reconstruction
- multi view
- object recognition
- image sequences