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CST-Godot: Bridging the Gap Between Game Engines and Cognitive Agents.
Gustavo Morais
Ian Loron
Luiz F. S. Coletta
Anderson Anjos da Silva
Alexandre da Silva Simões
Ricardo R. Gudwin
Paula Dornhofer Paro Costa
Esther Colombini
Published in:
SBGAMES (2022)
Keyphrases
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cognitive agents
multi agent
video games
mental states
computer games
multi agent systems
game playing
game theory
educational games
open systems
game play
cooperative
business processes
training data
nash equilibrium
serious games
case based reasoning
prior knowledge
neural network