Extended Embodiment: Physical and Conceptual Tools in a Mixed-Reality Learning Environment as Supports for Young Learners' Exploration of Science Concepts.
Xintian TuChris GeorgenJoshua A. DanishNoel EnyedyPublished in: ICLS (2020)
Keyphrases
- mixed reality
- learning environment
- learning systems
- cognitive apprenticeship
- learning process
- learning activities
- concept maps
- augmented reality
- e learning
- cognitive tools
- virtual world
- learning outcomes
- virtual learning environments
- learning games
- distance learning
- learning scenarios
- inquiry based learning
- computer generated imagery
- promote learning
- digital museum
- real time
- intelligent environments
- educational settings
- multimedia
- learning content
- learning styles
- pedagogical agents
- learning experience
- three dimensional
- robotic systems
- real environment
- virtual reality
- artificial intelligence