Toward a Taxonomy of Inventory Systems for Virtual Reality Games.
Sebastian CmentowskiAndrey KrekhovAnn-Marie MüllerJens H. KrügerPublished in: CHI PLAY (Companion) (2019)
Keyphrases
- virtual reality
- inventory systems
- multi item
- single stage
- virtual environment
- lot sizing
- lead time
- computer graphics
- three dimensional
- augmented reality
- multistage
- virtual world
- lost sales
- interactive virtual
- virtual humans
- virtual museum
- virtual reality technology
- single item
- upper bound
- lower bound
- virtual training
- multi sensory
- computer vision
- real time