Ultra-low-latency Video Coding Method for Autonomous Vehicles and Virtual Reality Devices.
Seiji MochizukiKousuke ImamuraKaito MoriYoshio MatsudaTetsuya MatsumuraPublished in: IOTAIS (2018)
Keyphrases
- virtual reality
- coding method
- low latency
- autonomous vehicles
- high speed
- real time
- virtual environment
- coding scheme
- bit rate
- inter frame
- video data
- video sequences
- augmented reality
- path planning
- virtual machine
- highly efficient
- computer graphics
- obstacle avoidance
- multimedia
- compression ratio
- virtual world
- three dimensional
- video frames
- mobile devices
- high throughput
- sparse coding
- stream processing
- multiagent systems
- image quality
- autonomous agents
- particle swarm optimization
- low cost
- mobile robot
- data structure