Demonstrating Gamepad with Programmable Haptic Texture Analog Buttons.
Youngbo Aram ShimGeehyuk LeePublished in: UIST (Adjunct Volume) (2018)
Keyphrases
- processor array
- low cost
- texture classification
- texture analysis
- floating gate
- texture features
- image decomposition
- multiscale
- realistic rendering
- texture segmentation
- general purpose
- high fidelity
- textured surfaces
- texture mapping
- analog circuits
- feature extraction
- virtual reality
- computer graphics
- texture images
- texture information
- virtual environment
- early vision
- circuit design
- signal processing
- image texture
- feature vectors