A 155-mW 50-m vertices/s graphics processor with fixed-point programmable vertex shader for mobile applications.
Ju-Ho SohnJeong-Ho WooMin-wuk LeeHyejung KimRamchan WooHoi-Jun YooPublished in: IEEE J. Solid State Circuits (2006)
Keyphrases
- fixed point
- mobile applications
- graphics processors
- mobile devices
- power consumption
- context aware
- mobile phone
- gpu implementation
- user experience
- sufficient conditions
- floating point
- general purpose
- parallel algorithm
- belief propagation
- dynamical systems
- end users
- mobile apps
- real time
- graphical models
- feature tracking
- image segmentation