Trap it!: A Playful Human-Biology Interaction for a Museum Installation.
Seung Ah LeeEngin BumbacherAlice M. ChungNate CiraByron WalkerJi Young ParkBarry StarrPaulo BliksteinIngmar H. Riedel-KrusePublished in: CHI (2015)
Keyphrases
- human interaction
- human robot
- human computer interaction
- augmented reality
- human robot interaction
- human communication
- cognitive process
- human operators
- cognitive abilities
- human interactions
- neural network
- human machine interaction
- game design
- humanoid robot
- cultural heritage
- emotional state
- human subjects
- human experts
- monitoring system
- multi agent
- database systems
- machine learning
- data sets