GPU Parallel algorithm for the generation of polygonal meshes based on terminal-edge regions.
Sergio SalinasJosé OjedaNancy HitschfeldAlejandro Ortiz-BernardinPublished in: CoRR (2022)
Keyphrases
- parallel algorithm
- parallel computation
- parallel programming
- cluster of workstations
- implicit surfaces
- graphics processors
- shared memory
- cpu implementation
- edge map
- edge detection
- parallel computing
- compute unified device architecture
- edge points
- binary search trees
- d mesh
- parallel implementations
- input image
- parallel version
- discovery of association rules
- image segmentation
- cloud computing
- general purpose
- dominant points
- search algorithm
- processor array
- data structure