Hierarchical triangular patches for terrain rendering with their matching blocks.
Choong-Gyoo LimByoungTae ChoiPublished in: DIMEA (2008)
Keyphrases
- single image
- d scene
- terrain modeling
- image pairs
- matching algorithm
- multiresolution
- light source
- real time
- real time rendering
- matching process
- shape matching
- image patches
- image matching
- natural images
- feature matching
- high fidelity
- high quality
- three dimensional
- hierarchical structure
- graph matching
- computer graphics
- image based rendering
- fractal image coding
- elevation data