Login / Signup
Visualization of Human Motion via Virtual Reality Interface and Interaction based on It.
Akihiro Sakurai
Yosuke Ikegami
Milutin Nikolic
Yoshihiko Nakamura
Ko Yamamoto
Published in:
icSPORTS (2021)
Keyphrases
</>
virtual reality
human motion
computer interface
virtual reality technology
virtual environment
motion capture
human body
visual data mining
tangible user interface
collaborative virtual environments
video sequences
three dimensional
image sequences
motion sequences
optical motion capture
spatio temporal
computer graphics
body parts
virtual space
motion capture data
photorealistic
human actions
augmented reality
virtual world
visualization tool
interactive virtual
markerless
human motion analysis
human movements
human movement
motion recognition
user interface
multi sensory
human motion capture
virtual museum
motion synthesis
multi user
virtual humans
virtual training
motion history images
input device
e learning
data analysis
virtual reality environments
data visualization