Lazy Decompression of Surface Light Fields for Precomputed Global Illumination.
Gavin S. P. MillerSteven M. RubinDulce B. PonceleonPublished in: Rendering Techniques (1998)
Keyphrases
- global illumination
- light field
- computer graphics
- reflectance properties
- monte carlo
- ray tracing
- scene geometry
- shape recovery
- multi view
- structured light
- light transport
- image formation
- super resolution
- image space
- photorealistic
- d scene
- image based rendering
- single image
- image synthesis
- smooth surfaces
- computer vision
- illumination conditions
- lighting conditions
- surface orientation
- light source