Enhancing Video-Based Learning Experience through Smart Environments and Analytics.
Michail N. GiannakosDemetrios G. SampsonLukasz KidzinskiAbelardo PardoPublished in: SE@VBL@LAK (2016)
Keyphrases
- learning experience
- smart environments
- ambient intelligence
- learning tools
- context aware
- learning outcomes
- learning process
- e learning
- wearable computing
- mobile learning
- sensor data
- activity recognition
- learning styles
- learning resources
- pervasive computing
- learning analytics
- smart home
- ubiquitous systems
- human activities
- video games
- human behavior
- learning scenarios
- data mining
- assessment tool
- computer based learning
- learning preferences
- pedagogical agents
- context awareness
- learning opportunities
- intelligent agents
- learning activities
- ambient intelligence systems