Graphics using Implicit Surfaces with Interval Arithmetic based Recursive Voxelization.
Nilo StoltePublished in: Computer Graphics and Imaging (2003)
Keyphrases
- interval arithmetic
- implicit surfaces
- constraint propagation
- real numbers
- floating point
- point cloud
- radial basis function
- optimization process
- volume data
- range images
- surface reconstruction
- ray casting
- three dimensional
- surface model
- finite sets
- image data
- constraint satisfaction
- linear combination
- complex objects
- constraint programming