Incorporating rivalry in reinforcement learning for a competitive game.
Pablo V. A. BarrosÖzge Nilay YalçinAna TanevskaAlessandra SciuttiPublished in: Neural Comput. Appl. (2023)
Keyphrases
- reinforcement learning
- video games
- function approximation
- game design
- game theory
- computer games
- multi agent
- state space
- game playing
- machine learning
- learning algorithm
- nash equilibria
- game based learning
- markov decision processes
- dynamic programming
- educational games
- virtual world
- game theoretic
- reinforcement learning agents
- learning capabilities
- initially unknown
- transition model
- learning agents
- temporal difference learning
- role playing
- two player games
- robotic control
- state abstraction
- perfect information
- learning games
- human computation
- stochastic games
- online game
- reinforcement learning algorithms
- action selection
- model free
- game play