Are Students Ready to Be Immersed? Acceptance of Mobile Immersive Virtual Reality by Secondary Education Students.
Carl BoelTijs RotsaertMartin ValckeYves RosseelAlexander VanhulselTammy SchellensPublished in: iLRN (2023)
Keyphrases
- virtual reality
- secondary education
- virtual environment
- virtual reality technology
- learning environment
- learning experience
- learning activities
- secondary school
- computer graphics
- virtual world
- science education
- augmented reality
- distance learning
- virtual laboratory
- distance education
- educational software
- learning process
- higher education
- mobile learning
- learning outcomes
- e learning
- knowledge construction
- intelligent tutoring systems
- tangible user interface
- virtual space
- virtual museum
- video games
- online course
- learning styles
- grade students
- virtual training
- collaborative learning
- elementary school
- virtual humans
- hong kong
- blended learning
- learning materials
- three dimensional