An Adaptive Strategy for an Immersive Visuo-Haptic Attention Training Game.
Xiaoxiao YangDangxiao WangYuru ZhangPublished in: EuroHaptics (1) (2016)
Keyphrases
- real time
- virtual environment
- serious games
- virtual world
- high fidelity
- virtual reality
- optimal strategy
- haptic feedback
- role play
- learning experience
- learning environment
- game theory
- computer games
- training samples
- multi user
- vision system
- game playing
- haptic interaction
- two player games
- training set
- supervised learning
- game players
- virtual characters
- online learning
- game design
- game play
- educational games
- video games
- game theoretic
- game based learning
- digital games
- game development
- virtual space
- nash equilibrium
- mixed strategy
- visual attention
- human computer interaction