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Processing Hexagonal Images in a Virtual Environment.
Sonya A. Coleman
Bryan W. Scotney
Bryan Gardiner
Published in:
ICIAP (2009)
Keyphrases
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virtual environment
computer graphics
virtual reality
virtual world
three dimensional
input image
physical environment
rigid body
image retrieval
feature points
multi user
regular grid
real time
motion capture
hand held
collision detection
reference images
virtual characters
serious games
dynamic environments