Attentive camera navigation in virtual environments.
Stephen B. HughesMichael LewisPublished in: SMC (2000)
Keyphrases
- virtual environment
- virtual reality
- outdoor environments
- virtual world
- field of view
- hand held
- physical environment
- computer graphics
- real environment
- camera calibration
- structure from motion
- multi user
- eye contact
- real time
- focal length
- synthetic characters
- camera motion
- vision system
- virtual space
- serious games
- learning processes
- collision detection
- visual attention
- virtual characters
- virtual objects
- real scenes
- multi view
- virtual camera
- role play
- natural interaction
- three dimensional