Reconsideration of ouija board motion in terms of haptic illusions (IV): effect of haptic cue and another player.
Takahiro ShitaraVibol YemHiroyuki KajimotoPublished in: SIGGRAPH Posters (2019)
Keyphrases
- haptic interaction
- virtual environment
- high fidelity
- image sequences
- virtual reality
- motion analysis
- haptic device
- haptic feedback
- deformable objects
- visual cues
- motion detection
- human motion
- motion estimation
- optical flow
- motion model
- computer vision
- spatial and temporal
- visual information
- motion parameters
- motion planning
- space time
- co occurrence
- visual feedback
- visual motion
- contact force
- moving objects