Investing in Ephemeral Virtual Worlds - An Educational Perspective.
Athanasios ChristopoulosMarc ConradPublished in: CSEDU (3) (2014)
Keyphrases
- virtual world
- virtual learning environments
- game based learning
- virtual environment
- virtual reality
- multi user
- physical world
- mixed reality
- virtual objects
- educational games
- educational technology
- distance education
- serious games
- virtual agents
- immersive environments
- viewpoint
- social context
- virtual communities
- learning technologies
- learning design
- learning community