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Validity and Player Experience of a Mobile Game for German Dyslexic Children.

Heiko HolzManuel NinausDetmar MeurersAlexandra Kirsch
Published in: CHI PLAY (Companion) (2018)
Keyphrases
  • mobile games
  • computer games
  • role playing game
  • educational games
  • game play
  • card game
  • mobile devices
  • pilot study
  • learning games
  • mobile phone
  • user experience
  • handheld devices