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Driving in the Matrix: Can Virtual Worlds Replace Human-Generated Annotations for Real World Tasks?
Matthew Johnson-Roberson
Charles Barto
Rounak Mehta
Sharath Nittur Sridhar
Ram Vasudevan
Published in:
CoRR (2016)
Keyphrases
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virtual world
human generated
real world
virtual environment
multi user
virtual reality
physical world
wide range
metadata
real world environments
singular value decomposition
mixed reality
virtual objects
synthetic data
data sets
game based learning
virtual humans
social context
mechanical turk