Automated generation of non-verbal behavior for virtual embodied characters.
Werner BreitfussHelmut PrendingerMitsuru IshizukaPublished in: ICMI (2007)
Keyphrases
- augmented reality
- virtual environment
- data sets
- fully automated
- machine learning
- generation process
- semi automated
- virtual reality
- intelligent agents
- virtual world
- data driven
- learning environment
- semi automatic
- computational intelligence
- machine vision
- digital libraries
- e learning
- generation method
- automated analysis
- nonverbal communication