Waiting to Play - Measuring Game Load Times and their Effects on Player Quality of Experience.
Mark ClaypoolShengmei LiuAtsuo KuwaharaJames J. ScovellMiles GreggFederico GalbiatiEren ErogluPublished in: FDG (2024)
Keyphrases
- game players
- game playing
- human players
- game mechanics
- multi player
- game play
- imperfect information
- card game
- board game
- video games
- minimax search
- general game playing
- online game
- high quality
- game design
- computer games
- repeated games
- evaluation function
- playing games
- cognitive style
- adventure game
- computer poker
- game development
- role playing game
- human computation
- game based learning
- serious games
- educational games
- quality assessment
- load balancing
- virtual world