A cell decomposition approach to online evasive path planning and the video game Ms. Pac-Man.
Greg FoderaroVikram RajuSilvia FerrariPublished in: ISIC (2011)
Keyphrases
- path planning
- pac man
- video games
- game tree search
- game playing
- mobile robot
- path planning algorithm
- dynamic environments
- collision avoidance
- multi robot
- obstacle avoidance
- motion planning
- optimal path
- game play
- educational games
- learning experience
- game design
- path finding
- learning tools
- aerial vehicles
- multiple robots
- potential field
- dynamic and uncertain environments
- robot path planning
- path planner
- computer games
- degrees of freedom
- configuration space
- game tree
- serious games