2.5 A 28nm Physical-Based Ray-Tracing Rendering Processor for Photorealistic Augmented Reality with Inverse Rendering and Background Clustering for Mobile Devices.
Shiyu GuoSachin S. SapatnekarJie GuPublished in: ISSCC (2024)
Keyphrases
- ray tracing
- photorealistic
- augmented reality
- virtual reality
- computer graphics
- image synthesis
- texture mapping
- virtual environment
- hand held
- d scene
- highly accurate
- view synthesis
- image space
- range images
- image based rendering
- image acquisition
- point cloud
- real scenes
- complex scenes
- human computer interaction
- virtual world
- three dimensional
- vision system
- d objects
- image sequences